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krangGAMES
Fun By Design

Age 32, Male

Makin' GAMES

Vancouver, BC, Canada

Joined on 3/28/11

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I made a Level Editor, and need you to use it!

Posted by krangGAMES - July 18th, 2011


Short story: I made a level editor. I need levels. If you wanna make 'em, go here: Eunaborb (dot) com, then mail the level code to proto@eunaborb.com. Include a nickname for yourself in the email. Also, you rock.

Now, for a bit more detail...

Awright, I've got a game project well underway right now, called Eunaborb. You shoot a marble (the Eunaborb) across a tile-based space platform, and try to get it to the warphole (finish). Easy enough, right?

The game has a built-in level editor, so players can create their own in-game content. I'm going to feature 10 super-awesome user-made levels a week, so there'll always be fresh content to play. Of course, I need some levels to feature at launch, and I don't really wanna just feature my own levels.

Go to Eunaborb (dot) com to play the alpha-version level editor.

Please bear in mind - this level editor AND the game are in-development, currently in the alpha phase. That means that there may be bugs. If you find any, I would love it if you could let me know.

Extra-awesome levels will be featured, either now or in the future.

Make your levels, test them, and hit that "Save" button. Give the level a name and copy the code that's given. Email that code to proto@eunaborb.com, and check on the game's release to see if your levels gets featured! Be sure to include a nickname for yourself too, or else it'll just be submitted as "anonymous" (and of course, any crazy profanity will get anonymized, too -_- )

To test the levels, place both the player start and warp hole. Click and drag from the Eunaborb (the ball) to move the player to the finish. Don't worry, you'll get it.

If you have any questions, you can contact me here on NG.

Loves and kisses,

Nick Yonge
Founder, krangGAMES

I made a Level Editor, and need you to use it!


Comments

That light is very intense and distracting. Giving it a shot though . . .

Tried click and dragging the orb but it doesn't seem to work all the time or go past the flashing light area. Figured out that the orb must be on a tile for it to be able to move. Maybe you should include that in the instructions just in case someone else doesn't realize it. I thought it was a game with a ball floating in space similar to the space golf games.

The final game will for sure have instructions, I just didn't have the time to throw those into the alpha editor. Thanks for the feedback though!

If possible an undo option in the editor to undo the last change you made. So a single click could be undone. I have the bad habit of getting out of test mode, being on the default tile, and click-dragging across the screen thinking I'm still in test mode. Or maybe a null tile could be added that does nothing. It could be the default tile when exiting test mode. Sometimes when placing a and then testing the level the tile doesn't appear. Just some more suggestions.

Thanks for the feedback - that "null tile" idea is actually pretty awesome, I just might have to steal it ;)
Much obliged :D

sent mine bro

look out for a level entitled "Twisted Alleys"

Got it, played it, saved it to the collection ;) Nice work, thanks - I really enjoyed it!
Keep an eye on this game, your level just might make the featured list! (It changes every week too, I've got a bunch of levels to cycle through)

actually, could you change my nickname to DahDoctow? haha

Done and done ;)